Use the subway to return to Mel's Pawn Shop and head inside. Go up to the rooftop and use the bowl of corn to feed the pigeons (1/3). Now you can take the cue ball from the table. Put the batteries, rotten lemon, rat poison and rusty razor blade into the drink. Talk to Elaine at the bar to get a cocktail for Father Roy - try to give it to him, but it is too weak. Head inside and talk to Father Roy about everything, then go right and take the bowl of corn. Leave and use the subway to go to Clayton's Cave. While you are in Matt's apartment, take the matchbox from the counter, and search the cupboards to find some rat poison. Go to the kitchen and fill your empty bottle using the faucet. Use the subway to travel back to Matt's apartment and head inside. Outside, search the pipe on the side of the building to get a rotten lemon. Travel to Mel's Pawn Shop and talk to Mel, then take the empty bottle from on top of the gas cylinder. Read the suicide note on the fridge again, then talk to Sgt Kramer before leaving and returning to the subway. Once there, head inside and talk to Sally, then go to the kitchen. Head to the subway and travel to Matt's apartment. Go into the alley and talk to the bum again to learn about a new location. Talk to Marconi and pay him, then head outside. Leave your room and look at the newspaper on the floor, then open the door. There is an achievement for starting this day Day 2: Excuse me, am I trapped in time already?. Go inside and into your room to end the day. Read the suicide note on the fridge when you get a chance, then talk to Sgt Kramer a second time and you will end up back at home. Go through the door on the right into Matt's apartment, and you will meet up with Sally. You will end up inside the apartment building. Now talk to Murray, then show Matt's wallet to him. Give the new gas cylinder to the hot dog vendor and you will get a hot dog. Use the subway to return to Matt's apartment. Now you can take the new gas cylinder from the shelf on the left (you will leave the empty one behind). Use it again to wind the clock, then talk to Mel. In your inventory, combine the pin and nut, then use your modified pin on the hole in the side of the cuckoo clock. Try to talk to Mel inside, but he is busy with a customer. Use the subway to return to Mel's Pawn Shop. Talk to the hot dog vendor and you will get an empty gas cylinder and a receipt. Go to the subway and head to Matt's apartment. Use the box of junk on Mel, and try to sell everything, then you will eventually sell the ring Cursed. Return to Mel's Pawn Shop via the subway. Go to your bedroom and take the box of junk, then go back outside and the salesman will give you a hammer. Now you can head inside and enter your apartment. Back outside, talk to the salesman who is sitting on the stairs over to the right - mention Marconi, then offer to try, and ask if he is still waiting for you in the hallway. Try to head inside, but Marconi is still in the hallway. Use the subway to get back to Randal's Apartment. Enter Mel's Pawn Shop across the street and talk to Mel, but he doesn't want to buy anything you have at the moment. Examine this in your inventory to get a nut and a spring. Head inside and talk to your boss, then go back outside and pick up the broken radio. Head right to the subway platform and go to Emerson Express. Talk to Betty again to finally get a subway pass. Wait for the room to stop shaking again, and take the oiled pin. When the room isn't shaking, use your oily pages on the loose pin at the bottom of the globe. Go to the ticket vending machine to the left and use the intercom. Now push the telephone earpiece off, then quickly use your glue on the telephone while Betty is distracted. In your inventory, use the razor blade on the glue. Try talking to Betty, but she ignores you. Leave the alley and head right and down the stairs to the subway. Look at the trash can and take the tube of glue, then look at Matt's wallet to find some cash and the ring. Talk to the bum until you get a rusty razor blade. Climb down one ladder, then use the extendable duck-hanger with the hook and climb down again. Return to Randal's room and combine the broom and duck-hanger, then climb out to the fire escape. Look at the TV remote in your inventory to find some batteries. Take the broom and TV remote from the left side of the living room, then the duck-hanger from the bathroom. Back inside you will automatically try to talk to Mortimer. Head to the living room, then try to leave and you will end up talking to Mr Marconi. There is an achievement for starting this day Day 1: A box full of junk and too much free time. Talk to him and you will automatically steal his wallet. After the initial conversation in the pub, head outside after Matt.
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